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Star Trek 1971 Text Adventure Gives Gamers New View on Next-gen Games
Fri, 08 Aug 2008 18:49:38 +0000
I you ever wanted a true appreciation for just for how far videogames have come, check out the first Star Trek text adventure for the Sigma 7 micro computer. It’s important to keep in mind that in that day a micro computer could take up an office by itself, ran on vacuum tubes and was programed with punch cards.
A Glimmer of Hope Remains for Crackdown 2
Fri, 08 Aug 2008 18:23:08 +0000
Originally cast off as nothing more than “that game with the Halo 3 beta,” the original Crackdown went on to become one of the most beloved games on Xbox 360. After selling extremely well (no doubt thanks in part to that Halo 3 beta) and the great response from critics and gamers alike, a sequel seemed like a no-brainer. Then we learned that developer Realtime Worlds was off at work on APB and not the much-wanted Crackdown sequel. Realtime Worlds studio manager Colin Macdonald has hinted that Crackdown 2 could still come at some point in the future.
AlterEgo: Leaping the Uncanny Valley
Fri, 08 Aug 2008 18:15:15 +0000
Pendulum’s AlterEgo facial performance division is trying to break through the uncanny valley effect with it’s CGI human and humanoid animation. The uncanny valley is a phenomena where the closer to life like a robotic or CGI representation of a human is the more it bothers us.
Vehicle Combat Coming to Star Wars Galaxies
Fri, 08 Aug 2008 17:51:25 +0000
Star Wars Galaxies Producer Christopher Field has officially confirmed John Smedley’s accidental revelation of plans for vehicle combat for Sony Online Entertainment’s MMO.
Sins of the Solar Empire Version 1.1 Beta
Fri, 08 Aug 2008 16:54:50 +0000
Stardock has sent word that the latest version of Sins of the Solar Empire Version 1.1 is available as an optional beta. The real-time strategy game will look and perform better than ever with the latest patch in place.
Demigod: Real-time Strategy Never Looked so Fine
Fri, 08 Aug 2008 16:51:30 +0000
I am loving these new screens for Demigod, the RTS game for PC from Gas Powered Games. Something else that is neat is that in the game, rather than managing units and gathering resources that you see in a typical RTS, players control a single hero unit with varied powers, leveling up as they kill the A.I. controlled units around the map.