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Talisman Online v1359 to v1385 Patch


Talisman Online v1359 to v1385 Patch

Talisman Online v1359 to v1385 Patch
Filename TO_patch_1359to1385.exe
File Size 31.42 MB (32,949,862 Bytes)
Date Added Friday, March 14, 2008 07:46 AM
Downloads 94 (This week: 2)

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Short Description
This update file updates game client from version 1359 to version 1385.

Patch Release (ver 1359 to 1385)
2/28/2008 11:25:00 PM


We are pleasure to release the patch 1385 of Talisman Online.


Manual Patch Name: TO_patch_1359to1385.exe
Size: 31.4MB
Release Date: 2008-03-13


The patch update the following contents:


1. New Map and Character Upper Limit

* A new scene Dai’s Field for level 50 to 60 will be added to the east of Vast Mountain with mobs and related quests of the same levels.

* The upper limit of level will be increased to 60.


2. Adjust Combination Cost

* The amount of gold for combination will be decreased greatly.

* A new item called Lucky Snowflake will be added to shop, which is a kind of fortune item. With this item, the Plus Rank will only decrease one if the combination fails. It’s only available in combination of +7 to +9 and will disappear after usage.

* The effects of combination with armor, boots and armguard will be improved dramatically with a new ability called Damage Absorb.

* The process of placing the gems will be simplified in combination. The gems will be on its place automatically after being dragged to the combination interface.


3. Monster Adjustment

* New mobs called Veteran monsters will be added by random.

* The damage ability of the BOSS Blue Fire Skeleton Beast in Bewitcher Cave will be decreased appreciably for players to hunt easier.

* The refresh speed of BOSS in general scenes will be accelerated.


4. Add PK Arena

* Two PK Arenas for level 1 to 35 and 30-65 will be added.

* In general, death will also have no punishment in PK Arena.

* If died in PK Arena, the characters would revive in one of the birthplaces randomly.

* The entrance of PK Arena is located in the square of Stone City, and the exit is in the center of the PK Arena.


5. PK Adjustment

* Five PK modes are available with the keyboard CTRL-X to switch.

* The murder's name will be automatically listed in your Foe List if you are killed by him/her.

* If the Tamer’s Pet were attacked, Tamer would be in a state of self-defense.

* Yellow-name players will have self-defense state.

* Yellow-name player is allowed to enter the scenarios while the red player is not.

* No items will be lost any longer if the red-name player is killed.

* A degression rule of effects of skill in PvP will be added:

a. If the player were attacked by the same skill in a special state within 30 seconds after the first one, the length of duration would decrease 50 percent, and no duration after the third one. For example: the first faint skill causes 3 seconds of the related effect to the players, while it will only have 1.5 seconds of effect if used the second time and no effect the third time within 30 seconds.

b. The degression rule is not available to different skill users and theirs own states are not related reciprocally in present patch.

c. This rule applies to different skills including hit, faint, skill slowing down of all professions.


6. Adjustment of Reputation and other Repetitive Quests

* Reputation quests and Reputation Merchants from all over the scenes will be adjusted. New Reputation Merchant will be added in Whorl Mountain and Dai’s Field.

* Repeated experience quests will be classified with the original reputation quests. Both of experience and reputation can be gained at the same time.

* Money and a few experiences will be rewarded together in the original energy quests.


7. Profession and Skill Adjustment

Wizard

a. The basic damage of this profession will increase 8 percent.

b. Inherence points on Blade will add the damage instead of improving the skill of Water Fling.

c. One skill of the Blade Water Flowing will be adjusted as a instant release with large amount of mana.

d. The skill of assistant talisman called Tao Power will be changed to a useful skill to get rid of enemies randomly.

e. The problem that the skill Sobering Spell of the assistant talisman that cannot release the faint will be solved. The cooling time will be changed to 30 seconds and can be decreased by inherence points.

Monk

a. Giant Halt will not increase break point.

b. The function of Buddha Shield will be adjusted to increase the damage of the normal attack and decrease the one of mana attack.

c. Some showing problems of Staff, Fatal Power Staff and inherence points will be adjusted.

Assassin

a. In the former patch, the combo point will disappear if the player does not use attack skill within 5 seconds. In this new patch, time will be added to 8 seconds.

b. It’s probably to add some bug after modifying the skill of chain simitar attack.

c. The skill Elements Array of assistant talisman will increase effect dramatically with less using time and much more cooling time as well as relevant changes in inherence points.

Fairy

a. Some assistant talisman of Fairy will be adjusted, including Leeching Needle, Cloud Dimming, Cloud Balk.

Tamer

a. Some skills of Tamer will have cooling time instead of the preparing time.

b. Tamer’s normal attack will be changed to continuous shoot.

c. The basic numerical value of Tamer’s pet will be calculated in another way. Pet’s attack and defense ability will be improved.

d. Tamer’s skin will be more white.


8. Other Adjustment and Changes

* Transport Fay will be adjusted. All places can be transported from Stone City directly.

* The chat interface will be improved with the new shortcuts icons of Normal, World, Team and Guild.

* ALT+Hotkey will be available for players to use certain skills to themselves.

* The speed of living skills leveling up from level 1 to 3 will be accelerated dramatically.

* The materials for making Magicstone such as Green Scarp Pill, Bandit Jewel will be available and can be gained through killing mobs.

* Roaming Apothecary will be added in the entrance of the scenarios far from the camps for players to buy or sell the unwanted items.

*In scenario, player only can ride mount with Plus Rank +7 or above.

*A green transparent interface will be shown as a confirmation in trade.

*You will be reminded as soon as your friends log on or log off.



Thank you for your support! Enjoy the game!




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