Short Description
This patch brings your retail game to v1.11 and mostly addresses multiplayer issues such as improving stability, transfer system, set max amount of players, added LAN filter to the lobby and more.
Improved multiplayer game connectivity.
Improved map transfer system.
Added ability to set the maximum number of players in a multiplayer game.
Added LAN game filter in multiplayer game selection lobby.
Removed ability for players joining multiplayer games to change their own team.
dded network troubleshooting output file system.
Stronghold Legends v1.1 Fixes:
Capture the Flag and Economic War icons removed from Custom Skirmish.
Options tabs appear to be selectable even though they are unusable.
At some resolutions the player looses the ability to see and select some user created maps.
The player is unable to order the dragon to attack structures.
Units on top of gatehouses do not take damage when the gatehouse is destroyed.
The title for user maps is always "Enter the Dragon"
Previously selected troops will remain selected after clicking on a building.
The single building sleep button does not stop the building working.
In some formations troops will move twice as fast when the user double clicks the right mouse button.
In resolutions other than 1024x768 users are unable to see all save games in the load window.
In resolutions other than 1024x768 not all maps are shown in custom skirmish and multiplayer lobbies.
Mission Tutorial information can sometimes scroll slowly.
In high resolutions on widescreen mouse selection cursor becomes inaccurate.
Map transfer system implemented.
Wood symbol appears when the carter horse is attacked and killed whist carrying weapons.
The stone from the lookout tower smashes and then floats downwards slowly.
Units can climb terrain that they should not be able to climb.
In the map editor the user can place water under units.
Mouse control is lost when user goes into QuickLook, then alt-tabs out to the main menu, then re-enters the game.
Troops walk over armoury when embedded in wall.
User is able to adjust the difficulty level mid-game when difficulty is pre-set.
When clicking on a peasant that says "Do you ever get that feeling of de ja vu?" there is no audio
General Behavior
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Warez & Piracy
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