Please wait, your content is loading

1UP Network: 1UP | EGM | GFW | FileFront | GameVideos | MyCheats | GameTab     Site Statistics: Over 1.5 million files totaling 48+ TB of space



Sins of a Solar Empire v1.04 Patch


Sins of a Solar Empire v1.04 Patch

Sins of a Solar Empire v1.04 Patch
Filename Sins_Bonuspack_104_setup.exe
File Size 16.58 MB (17,385,296 Bytes)
Date Added Friday, April 11, 2008 05:18 AM
Downloads 4,646 (This week: 163)

Embed



Share this File on Facebook
Send this File to a Friend







Short Description
Ironclad Games issued a new patch for Sins of a Solar Empire bringing it to v1.04. The update includes lots of gameplay tweaks, improved AI, UI enhancements and more.

Sins of a Solar Empire v1.04 Final Change Log

As we get ready to release version 1.04, we figured it was time to post an updated change log.

Please note that save games and replays from v1.03 and earlier will not work with v1.04!

---------------------------------------------------------------------------
Gameplay / Balance:
---------------------------------------------------------------------------
-Market value changes:
-Ratio of buy/sell is now 2:1 instead of 3:1.
-Min price now 200 instead of 80.
-Boom/crashes now last ~twice as long.

-Multiple instances of the Embargo planet debuff from the same player no longer stack.

-Capital ships
-All non-Colony capital ship top speeds increased from 500 to 525.
-All Colony capital ship top speeds increased from 400 to 475.

-Siege Frigates:
-Build costs decreased by ~15%.

-Javelis, Illuminator, Assailant:
-Linear acceleration decreased from 200 to 150.
-Top speed decreased from 800 to 500.
-Range decreased from 130% to 115% of 1.02 ranges.

-Illuminator:
-Hull points increased from 520 to 620.
-Shield points increased from 450 to 550.
-Attack type changed from CAPITALSHIP to ANTIMEDIUM.
-Front bank damage increased from 33.8 to 58.5.
-Side banks damage decreased from 33.8 to 30.3.

-Defense Vessel:
-Reduced cooldown by 45%, damage reduced proportionally to maintain DPS.
-Fleet supply increased from 3 to 4.
-Now properly benefits from Advent laser research topics.

-Attack types
-AntiVeryLight chance to hit bombers decreased from 85% to 75%.
-AntiVeryLight damage vs Light armor decreased from 100% to 75%.

-Carriers
-Slight cost reductions for all carrier cruisers

-Returning Armada and General Fleet Spawning
-No longer possible to spawn ships past fleet point limit.
-Ship slot count updated after each spawn to prevent RA exploit (clicking multiple abilities at same time).
-Increased level 1 RA cooldown by 120 secs and level 2 RA cooldown by 60 secs

-Map Balance of Power fixed to have less Heavies and populated desert worlds.

-Stilakus Subverter's Distortion Field ability will no longer cause it to micro phase jump towards targets travelling to other planets.
-Fix for problem where after playing Sins for 100000 seconds (27.7 hours) damage and various other systems wouldn't update correctly.
-Fix for strike craft squads being able to launch when they should be grounded.
-Phasic Barrier now toggles off more consistently when it's 'autocast off' conditions are satisfied.

---------------------------------------------------------------------------
AI:
---------------------------------------------------------------------------
-Fixed minor bug in Unfair AI not behaving quite correctly.
-Fix bug where AI would retreat from his homeworld or last planet.
-AI is less likely to gang up on the leading player in Easy or Normal.
-Autocast logic for hull point restoring abilities no longer consider structures under construction as damaged.
-Fix for ships not auto-attacking after breaking alliances.
-Fix for AI difficulty settings not behaving correctly.
-Misc tweaks.


---------------------------------------------------------------------------
Networking / Multiplayer:
---------------------------------------------------------------------------
-Fixed minor bug in ico-join game screen where fleet size display was incorrect.
-Improved in-game chat text entry:
-Escape no longer clears the chat buffer when closing the window.
-Sending whispers is remembered (don't have to retype the whisper when sending again).
-Sending to allies is remembered (don't have to retype /a when sending again).
-Chat string and colors changed.
-Fixed bug where joining a multiplayer game in a slot that was previously held by an AI player would have the AI still be enabled when you started the game.
-When a human player drops and an AI replaces him, the AI now has his happiness set to the required amount for existing alliances so he doesn't drop them all instantly.


---------------------------------------------------------------------------
UserInterface / HUD:
---------------------------------------------------------------------------
-Fix map names for Backstab and Balance of power.
-Fixed bug where fleet pip clouds would not show up when loading a saved game.
-Fixed string label for IDS_COHESIONRANGE_FAR_NAME and IDS_COHESIONRANGE_FAR_DESCRIPTION.
-Changed artifacts researched stat to be "artifact discoveries"
-Tweaked some ability descriptions to improve their clarity.
-'Unit under attack' events are now suppressed for trade and refinery ships.


---------------------------------------------------------------------------
Modding:
---------------------------------------------------------------------------
-Entity name lookup is now case insensitve.
-New options to enable error messages. This can be turned on by modders in the user.setting file to simplify tracking down errors instead of mysteriously crashing.
-Fix num particles in the user.setting file not actually increasing and added user control over the number of particle simulations since this is another main limiter for those with uber computers who want to push things.


---------------------------------------------------------------------------
Misc:
---------------------------------------------------------------------------
-Fix for saved games not respecting custom game options.





Screenshots


Comments
Post Reply
Submit Comment
Re-enter this code:   turing test  
You are currently not logged in. Please either log in to the right or fill out the form below to post an anonymous comment.

Your Name:
           
Editor
Click to Preview

 
login
General Behavior
Treat other members with the respect they deserve. Please do not flame or insult other users.

Posting Behavior
  • Please do not spam. When you make a post, please ensure it is in the relevant section and is clearly titled.
  • Please refrain from making multiple posts in a row.
  • Use the edit button function as this helps keeping the forums look tidy.
  • Do not post threads in all capitals since this is considered akin to shouting and is not necessary.
  • Please do not use profanity.


  • Advertising and Pornography
    Advertising of other sites/services or posting links to pornography or illegal content is strictly forbidden.

    Warez & Piracy
    Requests for illegal content will be treated as piracy. This includes requests or provision of CD keys, cracks, serials, and pirated software, movies, or music that is protected under copyright law.


    Note: If you are intending to respond to a comment, please ensure that you click 'reply' next to that comment.