Here are all of the changes in the various patches.
1.007
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fixed a few textures that show up as stripes on some graphics cards
fixed gladius weapon
fixed Blackguard Pauldron spelling
fixed enemies spelling on found item npc text
fixed sized 14 bag description
changed Shamshire to Shamshir
fixed some leather helmets being based on cloth instead of leather
fixed some issues with portals
decreased Arcane Focus cast time from 2.0 to 0.5
extended radius that NPCs notice nearby lifestone to heal at
fixed sword mastery not working on 2 handed swords
fixed plural Cave Fish
fixed recruit quest time changing after save/exit
fixed siege quest telling you to kill guards instead of siege towers
fixed some spawn problems in caves
fixed some issues with child quests and the parent quest being deleted
fixed taxes stopping at 173
fixed some skills stacking strangely when paused
fixed Raven's Boots being in Damek's set
fixed experience bar highlight text
fixed typo in Jab description
fixed equipped typo in items/power comparison
fixed Arctic Breeze spelling
fixed spitting in Plaguebringer description
fixed numpad numbers not working on text input
1.006
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fixed Select Crystals Amount text
fixed mage staff text getting screwed up (also fixed Nightmare)
fixed war staff text getting screwed up
fixed Lulan's Flail text
fixed trade route print problem
fixed ', ", and some other characters not showing up correctly in stories
fixed a few other item text problems
fixed a few other menu text problems
fixed Imperial Greaves spelling
1.005
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fixed a few status effect names
fixed Desert Bloom item (mail shoulders)
fixed Blackguard Pauldren item (mail shoulders)
fixed Thadens Desire item (mail shoulders)
fixed Frostbite item (plate shoulders)
fixed Dranar item (plate shoulders)
fixed Titan item (plate shoulders)
fixed Bitter Wind item (cape)
fixed Cloak of Shadows item (cape)
fixed Archmage Cloak item (cape)
fixed Ciglio's Robe item (cloth chest)
fixed artifact Kracht's Pillage item (mail belt)
fixed artifact Stormguard Belt item (mail belt)
fixed artifact Erillin's Bait item (mail belt)
fixed shoulder starting items for covenants
fixed naga priest followers
fixed Damek's Cap being in Brenna's set
changed default rez to 1024x768
fixed map key not closing map correctly if changed from default
bad key mapping is now removed
increased xp & money rewards for rescue quests
lifesteal prints correctly on skills now (better mod support)
added hotkeys to zoom in and out
now if you do damage to yourself like when picking up nightshade doesn't piss off allies
npcs should no longer look at the player when they are in combat
now covenants take their level and yours into account when a shared adventure is proposed
will require better relations if you are a lower level and slightly less if you are higher
possibly fixed kill X monsters quests getting stuck
NPCs to rescue and delivery to try a bit harder to not leave their starting level
recruit will no longer teleport to player's position if player is dead (raids still work the same though)
fixed guards sometimes not defending the covenant
enemy covenants tax numbers are recalculated immediately when a guard is killed now
recruits are no longer allowed to attack things the player can't
fixed a problem in Caustic Grotto and some other caves that can make some areas not accessible
fixed a couple problems with Helaque’s Treasure
game will now purge old entities to prevent the entity cap from being hit
added cast on party member ui tip to manual
added click on lifestone health bar tip to manual
beastmaster should stock better guards in general now
enemy covenants should choose better guards now
made Draaien a little bit harder
decreased impact of influence or calculated power
kidnapped NPCs can no longer teleport home
fixed Bookshelf highlight text
NPCs can no longer be kidnapped when they are dead (no one probably ever saw this but me because the timing has to be almost perfect, but I forced the game to kidnap the NPCs every 2 seconds)
now min influence covenants use for comparison purposes is based on covenant level instead of set number
covenants no longer value player breaking trade routes & treaties as much
Everything else for 1.005 are localization issues
fixed a crash in getEntitiesInRange
fixed a bug that allows most projectiles to get an extra critical hit bonus
fixed guard level display in higher difficulty levels
fixed guard information in higher difficulty levels not using difficulty mults for health, defense, and armor
fixed item highlight description sometimes going off screen
no longer show ground items when toggle is on if fullscreen menu is up
added an extra check to make sure covenant never thinks it is at war with itself
fixed a problem when fullscreen call happens during main ui loop and breaks ordered menu list
added very hard covenant aggression difficulty level
made lightning explosion sound effect quieter
fixed plaguebringer poison cloud after death not doing damage
made higher world difficulty levels a bit harder
potential recruits now save their skills and equipment correctly
increased damage per strength for rogue a bit
increased attack per dexterity for rogue a bit
AI no longer values a raid agreement if you already have one with them
fixed relation dropping to 0 if you offer a raid agreement with a covenant already raiding
fixed a problem where a character's gates would get lost when winning/losing a game and changing difficulty levels
1.003
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added LowRelation help topic
added GetQuest tutorial quest
added ciglio belt as a reward for finishing the tutorial
added party member low health help topic
tutor intro text now mentions tutorial and item reward
updated manual with LowRelation and party member low health stuff
added dual core AMD cpus running game too fast to manual
fixed highlight info only working on 1st 6 effect icons
can now return to game if you accidently click on Win Game icon
ai will no longer try to buy guards when under attack
relic stats now applied correctly immediately after game starts
first few zones now have slightly less monsters
recruits can no longer wear mail or plate armor until they actually get the first skill point
made ghost's in quests more visible
added a show items toggle option
added gamma support/option
now recruit stat highlight information uses the correct class
added level to guard detail
added armor, defense, max health guard detail
tomes and treasure maps names are now white instead of grey to be a little more noticable
ai will no longer leave to next zone if on recruit quest in current zone
increased chance that a dead town NPC resurrects each chance
now can get highlight info on something and see all items on ground at same time
increased amount of chests in dungeons
now some quests require killing less monsters if in dungeon/cave
1.002
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capped max stalker levels to 1 in Grimalkin Forest
thickened influence/power comparison lines
thickened relation lines
fixed defense magic enhancements not working correctly
updated copyright year on main menu
fixed another reflected damage problem with on hit skills like Major Fire Imbued
narrowed relation range a bit so relation line colors would be a little more distinct
now show exact relations with covenants when you highlight a covenant's icon
now add hate to guards when lifestone is damaged
now recruits and other ai will have health and power (faith/mana) maxed on level up
fixed crushing blow not working correctly on weapon with higher min than max damage
added a hints help topic after tutorial
rearranged equipment and character screen some to overlap less
F11 now defaults to recruit in your party
now weight player/recruits more in power calculations
added unidentified overlay icon
enemy covenant should no longer be in lead for a recruit if they don't want him/her
fixed getting back too much xp debt from soulstones when near max xp debt
space can now buy and sell items
armor now only applies to physical damage part from physical attacks
added QWERTZ keyboard support
1.001
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fixed crash when moving around skill icons that have use hints
fixed after are parents typo
added DEP issue to troubleshooting in manual
added AC 97 driver stuff to troubleshooting section in manual
fixed some problems when both enemies have damage on hit effects
added tool tip for covenant aggression
shifted editor tile layout over a bit
fixed some collision issues in crystal type cave
now subtract 1900 from zip files year to match normal file system
fixed not building uncompressed textures if needed
can no longer sell bags with items in it
fixed a crash in skill mastery stuff
fixed mastery skills effecting the wrong skills
now clicking on covenant health bar uses/attacks that covenant's lifestone
added disable party member dialog option
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